赵子朋,华东师范大学,软件工程研究生,研究方向为图形学物理仿真。主要针对SPH和MPM框架,以及高性能GPU并行方案。
本科就读于华东师范大学物理学系。
来自徽州,爱画画,爱书法,爱艺术。
I am a graduate student in East China Normal University. My primary research interest is Physics-based Simulation.
Experience
- Physics Simulation Engineer 物理引擎工程师, 叠纸 PaperGames. 2021-Now
EDUCATION
- M.S. in Computer Graphics, East China Normal University. 2018-2021
- B.S. in Physics, East China Normal University. 2014-2018
RESEARCH
NEWS!!!
A Unified MPM Framework supporting Phase-field Models and Elastic-viscoplastic Phase Transition
Zaili Tu, Chen Li, Zipeng Zhao, Long Liu, Chenhui Wang, Changbo Wang, Hong Qin.
Transactions on Graphics (TOG) 2023
[Paper link]A Noval Plastic Phase-field Method for Ductile Fracture with GPU Optimization
Zipeng Zhao, Kemeng Huang, Chen Li, Changbo Wang, Hong Qin.
Pacific Graphics 2020
[Paper link]An End-to-End Model for Chinese Calligraphy Generation
Peichi Zhou, Zipeng Zhao, Kang Zhang, Chen Li, Changbo Wang.
Multimedia Tools and Applications 2020
[Paper link]Novel hierarchical strategies for SPH-centric algorithms on GPGPU
Kemeng Huang, Zipeng Zhao, Chen Li, Changbo Wang, Hong Qin.
Graphical Models, Sept, 2020
[Paper link]A General Novel Parallel Framework for SPH-centric Algorithms.
Kemeng Huang, Jiming Ruan, Zipeng Zhao, Chen Li, Changbo Wang, Hong Qin.
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2019 (I3D)
[Paper link]Data‐driven retrieval of spray details with random forest‐based distance.
Chen Peng, Zipeng Zhao, Chen Li, Changbo Wang, Hong Qin, Hongyan Quan.
Computer Animation and Virtual Worlds, 2019.
[Paper link]